Class: TeleportSystem
Defined in: packages/core/src/locomotion/teleport.ts:43
Arc‑based teleportation with surface validation and hand/controller input.
Remarks
- Uses locomotor ray hit tests and only allows targets with upward normals.
- In hand‑tracking mode, optional micro‑gestures can control activation (e.g., thumb tap to confirm).
- Draws a curved parabolic guide and landing marker with visual feedback.
Extends
System
<{locomotor
: {default
:any
;type
:Object
; };microGestureControlsEnabled
: {default
:false
;type
:Boolean
; };rayGravity
: {default
:number
;type
:Float32
; }; }, { },this
>
Constructors
Constructor
new TeleportSystem(
_w
,_qm
,_p
):TeleportSystem
Defined in: node_modules/.pnpm/elics@3.3.0/node_modules/elics/lib/system.d.ts:73
Parameters
_w
_qm
QueryManager
_p
number
Returns
TeleportSystem
Inherited from
createSystem( {}, { /** Downward acceleration for the parabolic guide (negative). */ rayGravity: { type: Types.Float32, default: -0.4 }, /** Locomotor engine used for hit testing and teleport execution. */ locomotor: { type: Types.Object, default: undefined }, /** Enable hand‑tracking micro‑gesture flow for activation/confirm. */ microGestureControlsEnabled: { type: Types.Boolean, default: false }, }, ).constructor
Properties
camera
readonly
camera:PerspectiveCamera
Defined in: packages/core/src/ecs/system.ts:60
Inherited from
cleanupFuncs
readonly
cleanupFuncs: () =>void
[]
Defined in: packages/core/src/ecs/system.ts:63
Returns
void
Inherited from
config
config:
SystemConfigSignals
<S
>
Defined in: packages/core/src/ecs/system.ts:48
Inherited from
createEntity()
createEntity: () =>
Entity
Defined in: packages/core/src/ecs/system.ts:69
Returns
Entity
Inherited from
globals
globals:
Record
<string
,any
>
Defined in: packages/core/src/ecs/system.ts:53
Inherited from
input
readonly
input:XRInputManager
Defined in: packages/core/src/ecs/system.ts:58
Inherited from
isPaused
isPaused:
boolean
Defined in: packages/core/src/ecs/system.ts:47
Inherited from
player
readonly
player:XROrigin
Defined in: packages/core/src/ecs/system.ts:57
Inherited from
priority
priority:
number
Defined in: packages/core/src/ecs/system.ts:52
Inherited from
queries
queries:
Record
<keyofQ
,Query
>
Defined in: packages/core/src/ecs/system.ts:49
Inherited from
queryManager
queryManager:
QueryManager
Defined in: packages/core/src/ecs/system.ts:51
Inherited from
renderer
readonly
renderer:WebGLRenderer
Defined in: packages/core/src/ecs/system.ts:61
Inherited from
scene
readonly
scene:Scene
Defined in: packages/core/src/ecs/system.ts:59
Inherited from
visibilityState
readonly
visibilityState:Signal
<VisibilityState
>
Defined in: packages/core/src/ecs/system.ts:62
Inherited from
world
world:
World
Defined in: packages/core/src/ecs/system.ts:50
Inherited from
xrFrame
xrFrame:
XRFrame
Defined in: packages/core/src/ecs/system.ts:55
Inherited from
xrManager
xrManager:
WebXRManager
Defined in: packages/core/src/ecs/system.ts:54
Inherited from
Methods
destroy()
destroy():
void
Defined in: packages/core/src/locomotion/teleport.ts:95
Returns
void
Overrides
createSystem( {}, { /** Downward acceleration for the parabolic guide (negative). */ rayGravity: { type: Types.Float32, default: -0.4 }, /** Locomotor engine used for hit testing and teleport execution. */ locomotor: { type: Types.Object, default: undefined }, /** Enable hand‑tracking micro‑gesture flow for activation/confirm. */ microGestureControlsEnabled: { type: Types.Boolean, default: false }, }, ).destroy
init()
init():
void
Defined in: packages/core/src/locomotion/teleport.ts:65
Returns
void
Overrides
play()
play():
void
Defined in: packages/core/src/ecs/system.ts:67
Returns
void
Inherited from
stop()
stop():
void
Defined in: packages/core/src/ecs/system.ts:68
Returns
void
Inherited from
update()
update():
void
Defined in: packages/core/src/locomotion/teleport.ts:101
Returns
void