core/src
Runtime
- ReferenceSpaceType
- SessionMode
- MCPRuntime
- World
- DepthSensingFlag
- FeatureFlag
- ReferenceSpaceSpec
- WorldOptions
- XRFeatureOptions
- XROptions
- launchXR
Input
Locomotion
UI
Scene
- LevelSystem
- SceneJSONImporter
- SyncedEuler
- SyncedQuaternion
- SyncedVector3
- TransformSystem
- LevelRoot
- LevelTag
- Transform
Assets
- AssetType
- AssetManager
- CacheManager
- AssetManagerOptions
- AssetManifest
- GetGLTFOptions
- DEFAULT_ASSET_LOAD_TIMEOUT_MS
Physics
Other
- BrowserGamepadAxis
- BrowserGamepadButton
- TurningMethod
- VisibilityState
- ActionLocomotionInputProvider
- AssetLoadError
- AssetLoadTimeoutError
- CameraSystem
- CameraUtils
- DepthTextures
- GLTFLoadTransaction
- GLTFPayloadLimitError
- InputActionManager
- InputManager
- LevelComponentApplier
- LightBinding
- ProjectManifestValidationError
- ProjectSourcePathError
- RenderableAssetRegistry
- SceneMaterialPool
- StatefulBrowserGamepad
- StatefulKeyboard
- UIKitMLAsset
- AssetRegistryOptions
- AuthoringAssetInfo
- CameraDeviceInfo
- ComponentCatalogOptions
- ComponentData
- ComponentEditorMetadata
- ComponentInfo
- EcsDiffParams
- EcsDiffResult
- EcsFindEntitiesParams
- EcsFindEntitiesResult
- EcsListComponentsResult
- EcsListSystemsResult
- EcsPauseResult
- EcsQueryEntityParams
- EcsQueryEntityResult
- EcsResumeResult
- EcsSetComponentParams
- EcsSetComponentResult
- EcsSnapshot
- EcsSnapshotParams
- EcsSnapshotResult
- EcsStepParams
- EcsStepResult
- EcsToggleSystemParams
- EcsToggleSystemResult
- EntitySummary
- GLTFLoadTransactionLimits
- HierarchyNode
- IwsdkProjectManifestV1
- LevelComponentApplyOptions
- LightShadowSpec
- LoadableAssetManifestEntry
- NormalizedProjectDevOptions
- ObjectTransform
- PanelUIProps
- PhysicsBodyTransformOptions
- PhysicsBodyTransformPose
- ProjectCameraOptions
- ProjectDevOptions
- ProjectEmulatorOptions
- ProjectFeatureOptions
- ProjectInputOptions
- ProjectManifestValidationIssue
- ProjectManifestValidationResult
- ProjectModuleDeclaration
- ProjectRegexSpec
- ProjectRenderOptions
- ProjectWorldConfiguration
- ProjectXRFeatureOptions
- ProjectXROptions
- RenderableAssetInfo
- SceneEnvironmentState
- SceneJSONImportedNode
- SceneJSONImportOptions
- SceneJSONLoadResult
- SceneLoweredNode
- SceneLoweredVirtualNode
- SceneObjectLoweringOptions
- SceneProceduralMeshDescriptor
- StagedGLTFLoad
- SystemInfo
- UIKitMLLoadOptions
- AssetManifestEntry
- BrowserLocomotionControls
- CameraFacingType
- CameraStateType
- CanvasPointerEventsOption
- ColorScheme
- ColorValueInput
- ComponentManifest
- DefinedAssetManifest
- GradientColors
- InputActionBinding
- InputActionContext
- InputActionDefaultBindingOptions
- InputActionName
- InputActionProfile
- InputManagerOptions
- LightColor
- LightSpec
- NormalizedCanvasPointerEventsOptions
- NormalizedProjectWorldOptions
- ProjectBrowserLocomotionControls
- ProjectCanvasPointerEventsOption
- ProjectDepthSensingFlag
- ProjectEmulatorDevice
- ProjectEmulatorEnvironment
- ProjectGrabbingOptions
- ProjectLocomotionOptions
- ProjectManifestValidationIssueCode
- ProjectReferenceSpaceSpec
- ProjectReferenceSpaceType
- ProjectSceneUnderstandingOptions
- ProjectSourcePathKind
- ProjectSpatialUIOptions
- ProjectTurningMethod
- ProjectXRFeatureFlag
- ProjectXRMode
- ProjectXROffer
- RaycastSpace
- SceneAssetLoader
- UIKitMLComponentSet
- UIKitMLKit
- AmbientLightComponent
- ASSET_MANIFEST_BRAND
- CameraFacing
- CameraSource
- CameraState
- ColorSchemeType
- DEFAULT_ANGULAR_DAMPING
- DEFAULT_DENSITY
- DEFAULT_FRICTION
- DEFAULT_GRAVITY_FACTOR
- DEFAULT_LINEAR_DAMPING
- DEFAULT_MAX_MODEL_PAYLOAD_BYTES
- DEFAULT_MAX_TOTAL_MODEL_PAYLOAD_BYTES
- DEFAULT_RESTITUTION
- DEFAULT_UIKITML_KIT
- DirectionalLightComponent
- Follower
- HemisphereLightComponent
- InputActions
Interactable- IWSDK_BUILTIN_COMPONENTS
- IWSDK_LIGHT_COMPONENTS
- IWSDK_PROJECT_MANIFEST_VERSION
- LEVEL_COMPONENT_PREFIX
- LightShadowMapSize
- LocomotionEnvironment
- PanelDocument
- PanelUI
- PointLightComponent
- RectAreaLightComponent
- ScreenSpace
- SpotLightComponent
- VERSION
- Visibility
- XRLayerState
- activateScenePlayerAttachments
- applySceneEnvironment
- applySceneHeroCamera
- applySceneTransform
- assertValidIwsdkProjectManifest
- buildSessionInit
- captureSceneEnvironment
- clampedAcosDeg
- componentCatalogFromComponents
- configureUIKitRenderer
- createSceneContentObject
- createSceneEntityReferenceResolver
- createSceneGeometry
- createSceneMaterial
- createScenePrimitiveObject
- defineAssets
- defineComponents
- disposeLoweredSceneNodes
- disposeSceneObjectResources
- disposeScenePrimitiveObject
- disposeStandaloneSceneMaterial
- findExtremeVertices
- findUIKitDocument
- getCapsuleAxisEndpoints
- getComponentEditorMetadata
- getRequiredInputProvider
- initializeWorld
- isIwsdkProjectManifest
- lightSpecFromComponentValue
- loadUIKitMLAsset
- loadUIKitMLComponent
- lowerSceneDocumentObjects
- lowerSceneNodeObject
- normalizeCanvasPointerEventsOptions
- normalizeProjectDevOptions
- normalizeProjectModuleSourcePath
- normalizeProjectSourcePath
- normalizeProjectWorldOptions
- normalizeReferenceSpec
- parseUIKitMLSource
- projectRegexSpecToRegExp
- projectSceneSourcePathToRuntimeUrl
- readLightSpec
- resolveReferenceSpaceType
- resolveSceneDocumentForLowering
- restoreSceneEnvironment
- sceneComponentSchemaFromComponent
- setComponentEditorMetadata
- setWorldPosition
- setWorldQuaternion
- validateIwsdkProjectManifest