Class: TurnSystem
Defined in: packages/core/src/locomotion/turn.ts:31
Player yaw rotation via snap or smooth turning.
Remarks
- When snap turning is active, visual turn signals render on the right ray and respond to thumbstick left/right or hand micro‑gestures (if enabled).
- Smooth turning applies a continuous yaw at
turningSpeed
degrees/second.
Extends
System
<{microGestureControlsEnabled
: {default
:false
;type
:Boolean
; };turningAngle
: {default
:number
;type
:Float32
; };turningMethod
: {default
:TurningMethod
;type
:Int8
; };turningSpeed
: {default
:number
;type
:Float32
; }; }, { },this
>
Constructors
Constructor
new TurnSystem(
_w
,_qm
,_p
):TurnSystem
Defined in: node_modules/.pnpm/elics@3.3.0/node_modules/elics/lib/system.d.ts:73
Parameters
_w
_qm
QueryManager
_p
number
Returns
TurnSystem
Inherited from
createSystem( {}, { /** Choose snap or smooth turning. */ turningMethod: { type: Types.Int8, default: TurningMethod.SnapTurn }, /** Degrees to rotate per snap. */ turningAngle: { type: Types.Float32, default: 45 }, /** Degrees per second when smooth turning. */ turningSpeed: { type: Types.Float32, default: 180 }, /** Enable swipe‑gesture turning in hand‑tracking mode. */ microGestureControlsEnabled: { type: Types.Boolean, default: false }, }, ).constructor
Properties
camera
readonly
camera:PerspectiveCamera
Defined in: packages/core/src/ecs/system.ts:60
Inherited from
cleanupFuncs
readonly
cleanupFuncs: () =>void
[]
Defined in: packages/core/src/ecs/system.ts:63
Returns
void
Inherited from
config
config:
SystemConfigSignals
<S
>
Defined in: packages/core/src/ecs/system.ts:48
Inherited from
createEntity()
createEntity: () =>
Entity
Defined in: packages/core/src/ecs/system.ts:69
Returns
Entity
Inherited from
globals
globals:
Record
<string
,any
>
Defined in: packages/core/src/ecs/system.ts:53
Inherited from
input
readonly
input:XRInputManager
Defined in: packages/core/src/ecs/system.ts:58
Inherited from
isPaused
isPaused:
boolean
Defined in: packages/core/src/ecs/system.ts:47
Inherited from
player
readonly
player:XROrigin
Defined in: packages/core/src/ecs/system.ts:57
Inherited from
priority
priority:
number
Defined in: packages/core/src/ecs/system.ts:52
Inherited from
queries
queries:
Record
<keyofQ
,Query
>
Defined in: packages/core/src/ecs/system.ts:49
Inherited from
queryManager
queryManager:
QueryManager
Defined in: packages/core/src/ecs/system.ts:51
Inherited from
renderer
readonly
renderer:WebGLRenderer
Defined in: packages/core/src/ecs/system.ts:61
Inherited from
scene
readonly
scene:Scene
Defined in: packages/core/src/ecs/system.ts:59
Inherited from
visibilityState
readonly
visibilityState:Signal
<VisibilityState
>
Defined in: packages/core/src/ecs/system.ts:62
Inherited from
world
world:
World
Defined in: packages/core/src/ecs/system.ts:50
Inherited from
xrFrame
xrFrame:
XRFrame
Defined in: packages/core/src/ecs/system.ts:55
Inherited from
xrManager
xrManager:
WebXRManager
Defined in: packages/core/src/ecs/system.ts:54
Inherited from
Methods
destroy()
destroy():
void
Defined in: packages/core/src/locomotion/turn.ts:72
Returns
void
Overrides
createSystem( {}, { /** Choose snap or smooth turning. */ turningMethod: { type: Types.Int8, default: TurningMethod.SnapTurn }, /** Degrees to rotate per snap. */ turningAngle: { type: Types.Float32, default: 45 }, /** Degrees per second when smooth turning. */ turningSpeed: { type: Types.Float32, default: 180 }, /** Enable swipe‑gesture turning in hand‑tracking mode. */ microGestureControlsEnabled: { type: Types.Boolean, default: false }, }, ).destroy
init()
init():
void
Defined in: packages/core/src/locomotion/turn.ts:57
Returns
void
Overrides
play()
play():
void
Defined in: packages/core/src/ecs/system.ts:67
Returns
void
Inherited from
stop()
stop():
void
Defined in: packages/core/src/ecs/system.ts:68
Returns
void
Inherited from
update()
update(
delta
):void
Defined in: packages/core/src/locomotion/turn.ts:77
Parameters
delta
number
Returns
void