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Function: applySceneEnvironment()

applySceneEnvironment(scene, renderer, environment, baseState?): SceneEnvironmentState

Defined in: packages/core/src/level/level-scene-environment.ts:54

Atomically apply scene environment fields and return the exact prior state.

A supplied base state supplies values for omitted fields, allowing a level swap to replace the active authored environment without first detaching it.

Parameters

scene

Scene

renderer

WebGLRenderer

environment

SceneEnvironment

baseState?

SceneEnvironmentState

Returns

SceneEnvironmentState

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