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Function: createSceneEntityReferenceResolver()

createSceneEntityReferenceResolver(world, levelRoot, nodes): (reference) => Entity

Defined in: packages/core/src/level/level-scene-json-importer.ts:296

Resolve stable scene JSON entity references after all scene entities exist.

Parameters

world

World

levelRoot

Entity

nodes

ReadonlyMap<string, { entity: Entity; }>

Returns

(reference): Entity

Parameters

reference

unknown

Returns

Entity

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