Function: createSceneEntityReferenceResolver()
createSceneEntityReferenceResolver(
world,levelRoot,nodes): (reference) =>Entity
Defined in: packages/core/src/level/level-scene-json-importer.ts:296
Resolve stable scene JSON entity references after all scene entities exist.
Parameters
world
levelRoot
Entity
nodes
ReadonlyMap<string, { entity: Entity; }>
Returns
(
reference):Entity
Parameters
reference
unknown
Returns
Entity