Variable: DomeGradient 
constDomeGradient:Component<{_needsUpdate: {default:true;type:Boolean; };equator: {default: [number,number,number,number];type:Color; };ground: {default: [number,number,number,number];type:Color; };intensity: {default:number;type:Float32; };sky: {default: [number,number,number,number];type:Color; }; }>
Defined in: packages/core/src/environment/dome-gradient.ts:19
Procedural gradient background dome.
Remarks 
- Renders an inward‑facing sphere and writes to 
scene.background. - Colors are Unity‑style sky/equator/ground; intensity multiplies shader output.