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Variable: DomeGradient

const DomeGradient: Component<{ _needsUpdate: { default: true; type: Boolean; }; equator: { default: [number, number, number, number]; type: Color; }; ground: { default: [number, number, number, number]; type: Color; }; intensity: { default: number; type: Float32; }; sky: { default: [number, number, number, number]; type: Color; }; }>

Defined in: packages/core/src/environment/dome-gradient.ts:19

Procedural gradient background dome.

Remarks

  • Renders an inward‑facing sphere and writes to scene.background.
  • Colors are Unity‑style sky/equator/ground; intensity multiplies shader output.