Variable: Follower
constFollower:Component<{_followTarget: {default: [number,number,number];type:Vec3; };behavior: {default:string;enum: {FaceTarget:string;NoRotation:string;PivotY:string; };type:Enum; };maxAngle: {default:number;type:Float32; };needsPositionSync: {default:true;type:Boolean; };offsetPosition: {default: [number,number,number];type:Vec3; };speed: {default:number;type:Float32; };target: {default:any;help:string;required:boolean;type:Object;widget:string; };tolerance: {default:number;type:Float32; }; }>
Defined in: packages/core/src/ui/follow-component.ts:18
Makes an entity follow a target Object3D.