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Variable: Follower

const Follower: Component<{ _followTarget: { default: [number, number, number]; type: Vec3; }; behavior: { default: string; enum: { FaceTarget: string; NoRotation: string; PivotY: string; }; type: Enum; }; maxAngle: { default: number; type: Float32; }; needsPositionSync: { default: true; type: Boolean; }; offsetPosition: { default: [number, number, number]; type: Vec3; }; speed: { default: number; type: Float32; }; target: { default: any; help: string; required: boolean; type: Object; widget: string; }; tolerance: { default: number; type: Float32; }; }>

Defined in: packages/core/src/ui/follow-component.ts:18

Makes an entity follow a target Object3D.

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