Variable: IBLGradient
constIBLGradient:Component<{_needsUpdate: {default:true;type:Boolean; };equator: {default: [number,number,number,number];help:string;label:string;type:Color;widget:string; };ground: {default: [number,number,number,number];help:string;label:string;type:Color;widget:string; };intensity: {default:number;help:string;label:string;min:number;step:number;type:Float32; };sky: {default: [number,number,number,number];help:string;label:string;type:Color;widget:string; }; }>
Defined in: packages/core/src/environment/ibl-gradient.ts:25
Image-based lighting from a procedural gradient (PMREM of a gradient scene).
Remarks
- Only affects
scene.environmentandscene.environmentIntensity. intensityis applied once, asscene.environmentIntensity. 1.0.x applied it twice; square a 1.0.x value to keep its look.- Edits apply on the next frame.
_needsUpdateis optional since 1.1.0; setting it forces a refresh.