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Variable: IBLGradient

const IBLGradient: Component<{ _needsUpdate: { default: true; type: Boolean; }; equator: { default: [number, number, number, number]; type: Color; }; ground: { default: [number, number, number, number]; type: Color; }; intensity: { default: number; type: Float32; }; sky: { default: [number, number, number, number]; type: Color; }; }>

Defined in: packages/core/src/environment/ibl-gradient.ts:18

Image-based lighting from a procedural gradient (PMREM of a gradient scene).

Remarks

  • Only affects scene.environment.