Variable: IBLTexture
const
IBLTexture:Component
<{_needsUpdate
: {default
:true
;type
:Boolean
; };intensity
: {default
:number
;type
:Float32
; };rotation
: {default
: [number
,number
,number
];type
:Vec3
; };src
: {default
:string
;type
:String
; }; }>
Defined in: packages/core/src/environment/ibl-texture.ts:20
Image‑based lighting from a texture or the built‑in Room environment.
Remarks
src
: "room" | HDR/EXR equirect | LDR equirect. PMREM processed toscene.environment
.rotation
controlsscene.environmentRotation
in radians.- Does not set
scene.background
.