Variable: IBLTexture 
constIBLTexture:Component<{_needsUpdate: {default:true;type:Boolean; };intensity: {default:number;type:Float32; };rotation: {default: [number,number,number];type:Vec3; };src: {default:string;type:String; }; }>
Defined in: packages/core/src/environment/ibl-texture.ts:20
Image‑based lighting from a texture or the built‑in Room environment.
Remarks 
src: "room" | HDR/EXR equirect | LDR equirect. PMREM processed toscene.environment.rotationcontrolsscene.environmentRotationin radians.- Does not set 
scene.background.