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Variable: LocomotionEnvironment

const LocomotionEnvironment: Component<{ _envHandle: { default: number; type: Float32; }; _initialized: { default: false; type: Boolean; }; type: { default: "static"; enum: { }; type: Enum; }; }>

Defined in: packages/core/src/locomotion/locomotion-environment.ts:12

Marks an entity's Object3D hierarchy as walkable locomotion geometry.

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