Variable: ScreenSpace
const
ScreenSpace:Component
<{bottom
: {default
:string
;type
:String
; };height
: {default
:string
;type
:String
; };left
: {default
:string
;type
:String
; };right
: {default
:string
;type
:String
; };top
: {default
:string
;type
:String
; };width
: {default
:string
;type
:String
; };zOffset
: {default
:number
;type
:Float32
; }; }>
Defined in: packages/core/src/ui/screenspace.ts:39
CSS‑like screen‑space layout for a PanelUI.
Remarks
When XR is not presenting, the panel is re‑parented under the active camera and positioned in pixels using CSS‑like expressions for top
/left
/bottom
/right
, with width
/height
specified in any CSS units supported by the browser (e.g. px
, vw
, vh
, %
, em
).
On XR session start, the panel is automatically returned to world space.
All size inputs are ultimately converted to meters using the camera frustum at zOffset
.
Example
entity.addComponent(PanelUI, { config: '/ui/menu.json' })
entity.addComponent(ScreenSpace, {
width: '40vw',
height: 'auto',
bottom: '24px',
right: '24px',
zOffset: 0.25,
})