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Interface: GazePointerInput ​

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:50

Per-frame input context passed into GazePointer.update.

Properties ​

candidates ​

candidates: readonly Object3D<Object3DEventMap>[]

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:52

Candidate Object3D roots (gaze-eligible interactables).


directPointerActive ​

directPointerActive: object

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:60

Whether either hand has an active near touch/grab pointer.

left ​

left: boolean

right: boolean


pinchActive ​

pinchActive: object

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:58

Whether each hand is currently pinching.

left ​

left: boolean

right ​

right: boolean


pinchEnd ​

pinchEnd: object

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:56

Whether each hand's pinch was released this frame.

left ​

left: boolean

right ​

right: boolean


pinchStart ​

pinchStart: object

Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:54

Whether each hand's pinch went down this frame.

left ​

left: boolean

right ​

right: boolean

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