Interface: GazePointerInput
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:50
Per-frame input context passed into GazePointer.update.
Properties
candidates
candidates: readonly
Object3D<Object3DEventMap>[]
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:52
Candidate Object3D roots (gaze-eligible interactables).
directPointerActive
directPointerActive:
object
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:60
Whether either hand has an active near touch/grab pointer.
left
left:
boolean
right
right:
boolean
pinchActive
pinchActive:
object
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:58
Whether each hand is currently pinching.
left
left:
boolean
right
right:
boolean
pinchEnd
pinchEnd:
object
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:56
Whether each hand's pinch was released this frame.
left
left:
boolean
right
right:
boolean
pinchStart
pinchStart:
object
Defined in: packages/xr-input/src/pointer/gaze-pointer.ts:54
Whether each hand's pinch went down this frame.
left
left:
boolean
right
right:
boolean